Beanie is our new narrative engine which runs across console, mobile, and next-gen streaming media and devices
Writing and Designing
Beanie is web-based, allowing for real-time collaboration among writers and designers in the same room or on opposite sides of the world.
Beanie effortlessly manages narrative branches and state management. Complicated and time-consuming spreadsheets are no longer required to track playable character and story states throughout an interactive narrative. Beanie can also generate production and tracking reports.
Beanie enables writers and designers to instantly play the narrative at any stage in the development.
Beanie is built to been embedded. You can create Beanie applications for:
Individual user play-through sequences are stored in the cloud, automatically saving and transferring player actions between games and platforms.
Beanie records player consumption patterns to help developers make more informed business decisions about their content. Consumers’ favorite characters, settings, scenes, levels and storylines are instantly observable. Additionally, player geography, length of engagement and device usage statistics provide a detailed window into how and where consumers are concentrated.